MW3Almost two week ago, Activision released the latest version in its Modern Warfare series, Modern Warfare 3. Because of all the excitement surrounding it, I did something I’ve never done before. I went to the midnight release and immediately started playing when I got home. Two hours later I finally went to bed. I had taken the next day off and played it most of that day.

Now, after having played it for two weeks, and prestiging once, I feel qualified to make a fair assessment of the game. Overall, the game is good, but it’s not great. There are some things I love about it and some things I really don’t like. Granted, on the Xbox I have only played Black Ops and not Modern Warfare, but I have played a lot of other games on the PC.

Overall, it feels and plays a lot like Black Ops, which isn’t a surprise since it’s related, but there are a lot of differences too. In Black Ops, players were limited to choosing their killstreaks once per game, but in MW3, killstreaks (technically pointstreaks as they’re now called) are set in each individual class rather than by themselves, which means a player can have five to ten different configurations depending on how many times they’ve prestiged. This is huge because you can start of with an aggressive package of guns and pointstreaks, but if needed, switch to a more defensive role using different guns and pointstreaks.

Also, there are different types of pointstreaks. In Black Ops, kills counted towards killstreaks until you died, at which point they reset, and that was the only type available. This is true in MW3 if you choose the Assault pointstreaks. They work the same way and include more aggressive things like bombers, missiles and other items that hurt the enemy.

MW3 introduces two new types of pointstreaks, Support streaks and Specialist streaks. Support streaks offer some of the same items as Assault streaks like UAVs and Counter UAVs, but they take more kills to get, however, the big difference is the streak doesn’t reset when someone dies. Say, for instance, someone gets 2 kills and dies and then gets 2 more kills. In Assault mode, no pointstreaks would be given, but if someone is running support, 4 kills, even if they died in the middle will result in a UAV.

This good and it’s bad. It helps those who don’t earn high kills, but it makes it easy for bad players to get pretty powerful pointstreaks like the EMP (Electromagnetic Pulse).

The second new type of pointstreak is the Specialist, which lets you gain extra perks. Normally a player has three perks available for use, but with Specialist, after two kills, a third perk becomes available. Then, after four kills another and after six another. Then, if someone is able to get eight kills, every perk in the game becomes available and is equipped for that player until they die. Kills do not stack like they do with Support, and the extra perks disappear when a player dies.

Another difference is the size of the maps. In Black Ops, the maps were small to medium size, but in MW3, most of the maps are huge. This is great for Groundwar, but it can make it difficult to hold down objectives in certain game modes.

The maps are also very open. Black Ops tended to have a lot campers because they could put a claymore at one entrance and then guard the other, but this isn’t the case in MW3. It’s harder to stay in one spot because players are more exposed and can be approached from multiple directions. That doesn’t mean people don’t camp, however. I was in a lobby last night, and the enemy couldn’t camp in one spot the whole game, but they would move around and camp in different spots, so it became really difficult to be aggressive.

For those who prestige, this is different than Black Ops too. In Black Ops, players basically just unlocked a new class each time they prestiged, but in MW3, players are awarded one prestige point each time they prestige and can choose how they use it. A new class can be unlocked. A weapon can be unlocked so it’s always available, and players don’t have to wait till they reach a certain level to use it. Perks can be unlocked the same way. This is cool because it lets players choose what works best for them. Some might only need a few classes but want a certain gun and perk combination. No problem. It can be done. Others may want to setup different classes for different game modes and not worry about what guns they have. No worries. It can be done. This part of the new game is awesome!

Overall, I like the game and enjoy playing it, but it takes awhile to get used to. I think most people will find it harder to maintain a high Kill/Death compared to Black Ops because of the open maps. The way pointstreaks are setup in each class is great. The way players choose how they want to use their presige points is neat. The large, open maps, will take some getting used to, but I’m slowly learning them, but overall I’m happy I bought the game.

What are your thoughts of the new game?

 

BLGDo you play Xbox online? Are you looking for others to play with, perhaps a group that’s competitive, likes to win, but is also about having fun and building friendships? If so, let me tell you Black List Gaming, or BLG for short.

About a year ago we got rid of our TV service and got an Xbox with a Kinect, thinking it would be a fun way to spend time together as a family since we wouldn’t be watching much TV. We enjoyed playing the Kinect-based games because it really feels like you’re participating, but we started getting bored with them after awhile. About that time Matt started researching the internet for other types of games and quickly learned that Call of Duty Black Ops was the must have game.

We bought a copy and don’t think we’ve played any Kinect games since. We started playing online but would end up in random matches with players who wouldn’t play as a team and wouldn’t play the objectives. This got very frustrating, and I started talking with a local friend who said I should join a clan, which is a group of players that regularly play together online.

I did some research and found a clan called Death Bringers (DB) that looked promising. I filled out an application and was accepted but quickly learned that many of the members were from overseas, which made it difficult to play together because of the time difference. A short while later, some of the leaders branched off, and Black List Gaming (BLG) was formed.

This is when things got really fun and interesting. BLG was founded and is run by three guys, each with their own duties. Thorskid oversees operations, Recon handles membership, teams and things like that, and Hex is head of security. Each of the leaders have others (regular clan members) who work with them, so there are always plenty of people around to make sure things run smoothly.

When new members join, the first thing they’ll notice is a professional looking website where clan members gather to talk about everything from online games, movies, music to personal things. This is the “home” of BLG.

When a new member plays online, they’ll notice the team-oriented style of play that BLG is known for. It’s rare that a BLG member will get online and find themselves having to play alone. Generally, as soon as someone gets online, they get invited to join a party with other BLG members or friends of BLG. When a group gets together online and forms a party, they use in-game chat to communicate and help each other by calling in enemy positions and coming up with in-game strategies.

BLG hosts “special” matches, which are private game modes that have unique rules, guns and requirements. For instance tomorrow night there’s a Modern Warfare 3 event, where players will only use their secondary weapon. It will be a blast.

After someone has been a member for awhile, they’ll start to notice the “deeper” side of the clan, the friendships that are formed, the actual, real life concerns that members have for each other and the desire to grow tighter as a group. All in all, BLG is a great group to be a part of. I encourage anyone thinking about joining a clan to consider BLG.

To answer some questions that might come up:

  • There is no required Kill/Death ratio to join BLG.
  • Members must be 16 years old, but exceptions can be made with the approval of one of the leaders.
  • There are some rules that members must follow, but they are pretty basic and straight forward, be mature acting and things like that.

I hope you give BLG a look.

 

Barney SleepingHow much sleep do you get each night? According to the National Institute of Health, the average adult should get 7-8 hours of sleep each day, with children and teens getting more. The site says that those who get less sleep are at greater risk of getting into a motor vehicle accidents, being overweight and having other issues.

Do you get enough sleep? I don’t think I do. Here in Connecticut, we are coming off a week long power outage due to a freak snow storm that caused serve damage and widespread power outages. During the day we had things to do, but at night there wasn’t a lot to do, so we went to bed. Since it gets dark earlier now, we were in bed by 10:00 each night and would get up around 6:00 feeling refreshed and ready to go.

Now that we have power back, I find myself going to bed late at night again and waking up feeling like I need more sleep. I’ve become addicted to the newly released Modern Warfare 3 game, and before I know it, 10:00 has come and gone, and it’s way past my bedtime. During the day I can concentrate and work fine, but I can tell I’m more tired than when I get a good night’s rest, so I’m going to set myself a bedtime. I want to be in bed by 10:30 each night so I can get a full night’s sleep.

How much sleep do you get? Does getting more or less sleep make a difference in your day?

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